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 [TUTO] Installer PROC et la table evil dead

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razorbaxx
Modérateur


Messages : 2877
Département : 14 caen

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 10:04

Ok je t envoie ça ce soir j ai eu du mal a dormir hier tellement mon cerveau chercher une solution lol
Mais je désespère pas
Et sinon shadow ta lâché l affaire ou tu a reussi ???

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shadow_shd
Admin


Messages : 6519
Département : 33

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 12:39

Evil Dead ne fonctionne pas chez moi, erreur à la fin du chargement des fichiers DMD :

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Le log :


Code:
2016-02-12 12:31:06,121 - game.config - WARNING - pyprocgame configuration not found at ./config.yaml. Checking C:\Users\Alain/.pyprocgame/config.yaml.
2016-02-12 12:31:06,121 - game.config - INFO - pyprocgame configuration found at C:\Users\Alain/.pyprocgame/config.yaml
2016-02-12 12:31:06,131 - vpcom - INFO - Run received extra arg!?
2016-02-12 12:31:06,131 - vpcom - INFO - Arg was 395432
2016-02-12 12:31:06,137 - vpcom - INFO - S11 is ...False
2016-02-12 12:31:06,138 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 12:31:06,148 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 12:31:08,111 - game.sound - INFO - Initializing sound...
2016-02-12 12:31:08,424 - game - INFO - Loading machine configuration from "config/machine_config/GameConfig.yaml"...
2016-02-12 12:31:08,482 - game - INFO - Programming switch rules...
2016-02-12 12:31:08,482 - game - INFO - LEDS...
2016-02-12 12:31:08,483 - game.assets - INFO - asset configuration found at C:\P-ROC\games\EvilDead/config/asset_lists/asset_list.yaml
2016-02-12 12:31:08,858 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\light_texture.png...
2016-02-12 12:31:08,859 - game.dmdcache - WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable.
2016-02-12 12:31:08,871 - game.assets - ERROR - Single frame animtation 'light_texture.png'; setting holdLastFrame to True
2016-02-12 12:31:08,872 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\texture.png...
2016-02-12 12:31:08,884 - game.assets - ERROR - Single frame animtation 'texture.png'; setting holdLastFrame to True
2016-02-12 12:31:08,887 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bitmap.png...
2016-02-12 12:31:08,920 - game.assets - ERROR - Single frame animtation 'bitmap.png'; setting holdLastFrame to True
2016-02-12 12:31:08,921 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\menu\redGrade.png...
2016-02-12 12:31:08,927 - game.assets - ERROR - Single frame animtation 'menu/redGrade.png'; setting holdLastFrame to True
2016-02-12 12:31:08,928 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophyIcon.png...
2016-02-12 12:31:08,928 - game.assets - ERROR - Single frame animtation 'trophyIcon.png'; setting holdLastFrame to True
2016-02-12 12:31:08,930 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\stills\bookOpen.png...
2016-02-12 12:31:08,940 - game.assets - ERROR - Single frame animtation 'stills/bookOpen.png'; setting holdLastFrame to True
2016-02-12 12:31:08,940 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\icon\clock.png...
2016-02-12 12:31:08,941 - game.assets - ERROR - Single frame animtation 'icon/clock.png'; setting holdLastFrame to True
2016-02-12 12:31:08,943 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\stills\dbdAxe.png...
2016-02-12 12:31:08,956 - game.assets - ERROR - Single frame animtation 'stills/dbdAxe.png'; setting holdLastFrame to True
2016-02-12 12:31:08,957 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_ann.png...
2016-02-12 12:31:08,957 - game.assets - ERROR - Single frame animtation 'trophys/trop_ann.png'; setting holdLastFrame to True
2016-02-12 12:31:08,959 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_book.png...
2016-02-12 12:31:08,960 - game.assets - ERROR - Single frame animtation 'trophys/trop_book.png'; setting holdLastFrame to True
2016-02-12 12:31:08,960 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_bubba.png...
2016-02-12 12:31:08,963 - game.assets - ERROR - Single frame animtation 'trophys/trop_bubba.png'; setting holdLastFrame to True
2016-02-12 12:31:08,963 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_car.png...
2016-02-12 12:31:08,964 - game.assets - ERROR - Single frame animtation 'trophys/trop_car.png'; setting holdLastFrame to True
2016-02-12 12:31:08,967 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cellar.png...
2016-02-12 12:31:08,967 - game.assets - ERROR - Single frame animtation 'trophys/trop_cellar.png'; setting holdLastFrame to True
2016-02-12 12:31:08,969 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cheryl.png...
2016-02-12 12:31:08,970 - game.assets - ERROR - Single frame animtation 'trophys/trop_cheryl.png'; setting holdLastFrame to True
2016-02-12 12:31:08,970 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dagger.png...
2016-02-12 12:31:08,971 - game.assets - ERROR - Single frame animtation 'trophys/trop_dagger.png'; setting holdLastFrame to True
2016-02-12 12:31:08,973 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dbd.png...
2016-02-12 12:31:08,973 - game.assets - ERROR - Single frame animtation 'trophys/trop_dbd.png'; setting holdLastFrame to True
2016-02-12 12:31:08,973 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_escape.png...
2016-02-12 12:31:08,976 - game.assets - ERROR - Single frame animtation 'trophys/trop_escape.png'; setting holdLastFrame to True
2016-02-12 12:31:08,976 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hand.png...
2016-02-12 12:31:08,977 - game.assets - ERROR - Single frame animtation 'trophys/trop_hand.png'; setting holdLastFrame to True
2016-02-12 12:31:08,979 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hen.png...
2016-02-12 12:31:08,980 - game.assets - ERROR - Single frame animtation 'trophys/trop_hen.png'; setting holdLastFrame to True
2016-02-12 12:31:08,982 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_lamp.png...
2016-02-12 12:31:08,983 - game.assets - ERROR - Single frame animtation 'trophys/trop_lamp.png'; setting holdLastFrame to True
2016-02-12 12:31:08,983 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_linda.png...
2016-02-12 12:31:08,984 - game.assets - ERROR - Single frame animtation 'trophys/trop_linda.png'; setting holdLastFrame to True
2016-02-12 12:31:08,986 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_moon.png...
2016-02-12 12:31:08,986 - game.assets - ERROR - Single frame animtation 'trophys/trop_moon.png'; setting holdLastFrame to True
2016-02-12 12:31:08,987 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_scot.png...
2016-02-12 12:31:08,989 - game.assets - ERROR - Single frame animtation 'trophys/trop_scot.png'; setting holdLastFrame to True
2016-02-12 12:31:08,990 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shed.png...
2016-02-12 12:31:08,990 - game.assets - ERROR - Single frame animtation 'trophys/trop_shed.png'; setting holdLastFrame to True
2016-02-12 12:31:08,992 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shelly.png...
2016-02-12 12:31:08,993 - game.assets - ERROR - Single frame animtation 'trophys/trop_shelly.png'; setting holdLastFrame to True
2016-02-12 12:31:08,993 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_skull.png...
2016-02-12 12:31:08,994 - game.assets - ERROR - Single frame animtation 'trophys/trop_skull.png'; setting holdLastFrame to True
2016-02-12 12:31:08,996 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_std.png...
2016-02-12 12:31:08,997 - game.assets - ERROR - Single frame animtation 'trophys/trop_std.png'; setting holdLastFrame to True
2016-02-12 12:31:08,999 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tape.png...
2016-02-12 12:31:09,000 - game.assets - ERROR - Single frame animtation 'trophys/trop_tape.png'; setting holdLastFrame to True
2016-02-12 12:31:09,000 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tree.png...
2016-02-12 12:31:09,002 - game.assets - ERROR - Single frame animtation 'trophys/trop_tree.png'; setting holdLastFrame to True
2016-02-12 12:31:09,003 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0000.png...
2016-02-12 12:31:09,006 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0001.png...
2016-02-12 12:31:09,009 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0002.png...
2016-02-12 12:31:09,010 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0003.png...
2016-02-12 12:31:09,013 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0004.png...
2016-02-12 12:31:09,016 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0005.png...
2016-02-12 12:31:09,019 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0006.png...
2016-02-12 12:31:09,020 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0007.png...
2016-02-12 12:31:09,023 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0008.png...
2016-02-12 12:31:09,026 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0009.png...
2016-02-12 12:31:09,029 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0010.png...
2016-02-12 12:31:09,030 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0011.png...
2016-02-12 12:31:09,033 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0012.png...
2016-02-12 12:31:09,036 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0013.png...
2016-02-12 12:31:09,039 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0014.png...
2016-02-12 12:31:09,040 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0015.png...
2016-02-12 12:31:09,043 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0016.png...
2016-02-12 12:31:09,046 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0017.png...
2016-02-12 12:31:09,049 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0018.png...
2016-02-12 12:31:09,052 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0019.png...
2016-02-12 12:31:09,053 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0020.png...
2016-02-12 12:31:09,055 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0021.png...
2016-02-12 12:31:09,059 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0022.png...
2016-02-12 12:31:09,061 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0023.png...
2016-02-12 12:31:09,063 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bubba0.png...
2016-02-12 12:31:09,085 - game.assets - ERROR - Single frame animtation 'bubba0.png'; setting holdLastFrame to True
2016-02-12 12:31:09,088 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\DeerWall.png...
2016-02-12 12:31:09,095 - game.assets - ERROR - Single frame animtation 'DeerWall.png'; setting holdLastFrame to True
2016-02-12 12:31:09,098 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\deerL.png...
2016-02-12 12:31:09,099 - game.assets - ERROR - Single frame animtation 'deerL.png'; setting holdLastFrame to True
2016-02-12 12:31:09,101 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\deerR.png...
2016-02-12 12:31:09,102 - game.assets - ERROR - Single frame animtation 'deerR.png'; setting holdLastFrame to True
2016-02-12 12:31:09,104 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\skillDeer0.png...
2016-02-12 12:31:09,111 - game.assets - ERROR - Single frame animtation 'skillDeer0.png'; setting holdLastFrame to True
2016-02-12 12:31:09,112 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\lindaTree0.png...
2016-02-12 12:31:09,122 - game.assets - ERROR - Single frame animtation 'lindaTree0.png'; setting holdLastFrame to True
2016-02-12 12:31:09,124 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shellyMilk0.png...
2016-02-12 12:31:09,132 - game.assets - ERROR - Single frame animtation 'shellyMilk0.png'; setting holdLastFrame to True
2016-02-12 12:31:09,134 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\ashFace0.png...
2016-02-12 12:31:09,141 - game.assets - ERROR - Single frame animtation 'ashFace0.png'; setting holdLastFrame to True
2016-02-12 12:31:09,141 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\ashBonus0.png...
2016-02-12 12:31:09,151 - game.assets - ERROR - Single frame animtation 'ashBonus0.png'; setting holdLastFrame to True
2016-02-12 12:31:09,153 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0001.png...
2016-02-12 12:31:09,163 - game.assets - ERROR - Single frame animtation 'Cards/cards0001.png'; setting holdLastFrame to True
2016-02-12 12:31:09,164 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0002.png...
2016-02-12 12:31:09,174 - game.assets - ERROR - Single frame animtation 'Cards/cards0002.png'; setting holdLastFrame to True
2016-02-12 12:31:09,174 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\big_tick.png...
2016-02-12 12:31:09,177 - game.assets - ERROR - Single frame animtation 'Cards/big_tick.png'; setting holdLastFrame to True
2016-02-12 12:31:09,177 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\2_Spades.png...
2016-02-12 12:31:09,178 - game.assets - ERROR - Single frame animtation 'Cards/2_Spades.png'; setting holdLastFrame to True
2016-02-12 12:31:09,180 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\4_Hearts.png...
2016-02-12 12:31:09,181 - game.assets - ERROR - Single frame animtation 'Cards/4_Hearts.png'; setting holdLastFrame to True
2016-02-12 12:31:09,183 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\8_Spades.png...
2016-02-12 12:31:09,184 - game.assets - ERROR - Single frame animtation 'Cards/8_Spades.png'; setting holdLastFrame to True
2016-02-12 12:31:09,186 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\J_Clubs.png...
2016-02-12 12:31:09,187 - game.assets - ERROR - Single frame animtation 'Cards/J_Clubs.png'; setting holdLastFrame to True
2016-02-12 12:31:09,188 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\Q_Spades.png...
2016-02-12 12:31:09,190 - game.assets - ERROR - Single frame animtation 'Cards/Q_Spades.png'; setting holdLastFrame to True
2016-02-12 12:31:09,219 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\cardStill0.png...
2016-02-12 12:31:09,227 - game.assets - ERROR - Single frame animtation 'cardStill0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,460 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Sun0.png...
2016-02-12 12:31:11,467 - game.assets - ERROR - Single frame animtation 'Sun0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,473 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shedPic0.png...
2016-02-12 12:31:11,480 - game.assets - ERROR - Single frame animtation 'shedPic0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,482 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bridgeDivert0.png...
2016-02-12 12:31:11,490 - game.assets - ERROR - Single frame animtation 'bridgeDivert0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,490 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\cherylStill0.png...
2016-02-12 12:31:11,499 - game.assets - ERROR - Single frame animtation 'cherylStill0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,500 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\scottyStill0.png...
2016-02-12 12:31:11,507 - game.assets - ERROR - Single frame animtation 'scottyStill0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,509 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\escapeStill0.png...
2016-02-12 12:31:11,516 - game.assets - ERROR - Single frame animtation 'escapeStill0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,517 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shedLock0.png...
2016-02-12 12:31:11,526 - game.assets - ERROR - Single frame animtation 'shedLock0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,528 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\houseStill0.png...
2016-02-12 12:31:11,536 - game.assets - ERROR - Single frame animtation 'houseStill0.png'; setting holdLastFrame to True
2016-02-12 12:31:11,538 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe00.png...
2016-02-12 12:31:11,546 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe01.png...
2016-02-12 12:31:11,552 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe02.png...
2016-02-12 12:31:11,561 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe03.png...
2016-02-12 12:31:11,568 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe04.png...
2016-02-12 12:31:11,575 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe05.png...
2016-02-12 12:31:11,582 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe06.png...
2016-02-12 12:31:11,589 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe07.png...
2016-02-12 12:31:11,596 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe08.png...
2016-02-12 12:31:11,604 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe09.png...
2016-02-12 12:31:11,611 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe10.png...
2016-02-12 12:31:11,618 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe11.png...
2016-02-12 12:31:11,625 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe12.png...
2016-02-12 12:31:11,631 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe13.png...
2016-02-12 12:31:11,638 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe14.png...
2016-02-12 12:31:11,645 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe15.png...
2016-02-12 12:31:11,653 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe16.png...
2016-02-12 12:31:11,660 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe17.png...
2016-02-12 12:31:11,667 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe18.png...
2016-02-12 12:31:11,674 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe19.png...
2016-02-12 12:31:11,680 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe20.png...
2016-02-12 12:31:11,703 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/MENU B_Select.ogg does not exist!
2016-02-12 12:31:13,088 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarMBall/Cellar-Open.ogg does not exist!
2016-02-12 12:31:13,206 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cellar-AlrightnowAngry.ogg does not exist!
2016-02-12 12:31:13,207 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/Cellar-AlrightnowAngry2.ogg does not exist!
2016-02-12 12:31:13,223 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/CellarLetMeout.ogg does not exist!
2016-02-12 12:31:13,737 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cheryl/disturbed.ogg does not exist!
2016-02-12 12:31:13,753 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/ASH/ASH_YoureMess.ogg does not exist!
2016-02-12 12:31:13,957 - game.modes - INFO - Added OSC_Mode  pri=1.
2016-02-12 12:31:13,957 - game - INFO - OSC Server listening on 192.168.2.2:9000
2016-02-12 12:31:13,959 - game.modes - INFO - Added DMDHelper  pri=12.
2016-02-12 12:31:13,959 - game.modes - INFO - Added SwitchMonitor  pri=2.
2016-02-12 12:31:13,999 - game - INFO - Skel: Known advanced modes added 'BaseGameMode  pri=3'
2016-02-12 12:31:13,999 - game - INFO - Skel: Known advanced modes added 'Profile_loader  pri=125'
2016-02-12 12:31:14,000 - game - INFO - Skel: Known advanced modes added 'SkillShot  pri=11'
2016-02-12 12:31:14,000 - game - INFO - Skel: Known advanced modes added 'AshRollover  pri=5'
2016-02-12 12:31:14,000 - game - INFO - Skel: Known advanced modes added 'Bumpers  pri=6'
2016-02-12 12:31:14,000 - game - INFO - Skel: Known advanced modes added 'SpellEvilDead  pri=4'
2016-02-12 12:31:14,016 - game - INFO - Skel: Known advanced modes added 'Targets  pri=5'
2016-02-12 12:31:14,016 - game - INFO - Skel: Known advanced modes added 'LeftRamp  pri=7'
2016-02-12 12:31:14,016 - game - INFO - Skel: Known advanced modes added 'CellarRamp  pri=7'
2016-02-12 12:31:14,017 - game - INFO - Skel: Known advanced modes added 'Pages  pri=5'
2016-02-12 12:31:14,019 - vpcom - INFO - game instantiation error(UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128))
2016-02-12 12:31:14,019 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken)
2016-02-12 12:31:14,019 - vpcom - INFO - Exception Name 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128)
2016-02-12 12:31:14,019 - vpcom - INFO - Traceback (most recent call last):
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\tools\register_vpcom.py", line 221, in Run
2016-02-12 12:31:14,019 - vpcom - INFO -     self.game = klass()
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\Game.py", line 53, in __init__
2016-02-12 12:31:14,019 - vpcom - INFO -     self.init_modes_full()
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\Game.py", line 73, in init_modes_full
2016-02-12 12:31:14,019 - vpcom - INFO -     self.PagesMode = Pages(self)
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\my_modes\Pages.py", line 34, in __init__
2016-02-12 12:31:14,019 - vpcom - INFO -     self.dmdTxt.set_text("" + str(self.score_str), seconds=None , blink_frames=False)
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\layers.py", line 1059, in set_text
2016-02-12 12:31:14,019 - vpcom - INFO -     (w, h) = self.font.size(text)
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\hdfont.py", line 166, in size
2016-02-12 12:31:14,019 - vpcom - INFO -     return sdl2_DisplayManager.inst().font_get_size( text, self.name, self.font_size)
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\sdl2_displaymanager.py", line 171, in font_get_size
2016-02-12 12:31:14,019 - vpcom - INFO -     text = sdl2.ext.compat.byteify(text, "utf-8")
2016-02-12 12:31:14,019 - vpcom - INFO -   File "C:\Python26\lib\site-packages\sdl2\ext\compat.py", line 18, in <lambda>
2016-02-12 12:31:14,020 - vpcom - INFO -     byteify = lambda x, enc: x.encode(enc)
2016-02-12 12:31:14,020 - vpcom - INFO - UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128)

J'ai refait le tuto à partir de l'install Evil Dead, retéléchargé les fichiers assets, les tables, rien à faire.

Il manque des fichiers Assets, quand on regarde le log ;
Code:
2016-02-12 12:31:11,703 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/MENU B_Select.ogg does not exist!
2016-02-12 12:31:13,088 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarMBall/Cellar-Open.ogg does not exist!
2016-02-12 12:31:13,206 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cellar-AlrightnowAngry.ogg does not exist!
2016-02-12 12:31:13,207 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/Cellar-AlrightnowAngry2.ogg does not exist!
2016-02-12 12:31:13,223 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/CellarLetMeout.ogg does not exist!
2016-02-12 12:31:13,737 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cheryl/disturbed.ogg does not exist!
2016-02-12 12:31:13,753 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/ASH/ASH_YoureMess.ogg does not exist!
2016-02-12 12:31:13,957 - game.modes - INFO - Added OSC_Mode  pri=1.

Quand je regarde dans le dossier C:\P-ROC\Games\EvilDead\assets\sound\voice\cellarmball, effectivement les fichiers n'existent pas.
Est-ce que cela a une incidence ??

++

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arngrim



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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 12:45

si quelqu'un sait m'envoyer son contenu du dossier evildead comme ça je compare avec le mien
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shadow_shd
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 12:51

Je te fais ça dans la foulée Arngrim Wink

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Dernière édition par shadow_shd le Ven 12 Fév - 13:12, édité 1 fois
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arngrim



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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 12:53

ok et retire les crash files, log ils peuvent etre monstrueusement grands
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shadow_shd
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 13:12

Voilà Arngrim :

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razorbaxx
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 13:17

Bon ça me rassure y a pas que chezmoi qu il y a un problème d assets

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:03

le dossier evildead est pour ainsi dire correct, 2 - 3 trucs de différents par rapport a chez moi mais ça ne doit pas bloquer

montrez moi votre log.txt de C:\P-ROC\shared, apres l'avoir effacé avant de recommencer

vous avez su registerer le proc controller pour evil dead?
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shadow_shd
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:09

Oui m'sieur : "Registered : VPROC.Config" Wink

Voici le log tout neuf tout propre :

Code:
2016-02-12 16:08:35,142 - game.config - WARNING - pyprocgame configuration not found at ./config.yaml. Checking C:\Users\Alain/.pyprocgame/config.yaml.
2016-02-12 16:08:35,142 - game.config - INFO - pyprocgame configuration found at C:\Users\Alain/.pyprocgame/config.yaml
2016-02-12 16:08:35,154 - vpcom - INFO - Run received extra arg!?
2016-02-12 16:08:35,154 - vpcom - INFO - Arg was 919522
2016-02-12 16:08:35,160 - vpcom - INFO - S11 is ...False
2016-02-12 16:08:35,161 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 16:08:35,171 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 16:08:37,576 - game.sound - INFO - Initializing sound...
2016-02-12 16:08:37,891 - game - INFO - Loading machine configuration from "config/machine_config/GameConfig.yaml"...
2016-02-12 16:08:37,950 - game - INFO - Programming switch rules...
2016-02-12 16:08:37,951 - game - INFO - LEDS...
2016-02-12 16:08:37,953 - game.assets - INFO - asset configuration found at C:\P-ROC\games\EvilDead/config/asset_lists/asset_list.yaml
2016-02-12 16:08:38,375 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\light_texture.png...
2016-02-12 16:08:38,377 - game.dmdcache - WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable.
2016-02-12 16:08:38,390 - game.assets - ERROR - Single frame animtation 'light_texture.png'; setting holdLastFrame to True
2016-02-12 16:08:38,391 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\texture.png...
2016-02-12 16:08:38,404 - game.assets - ERROR - Single frame animtation 'texture.png'; setting holdLastFrame to True
2016-02-12 16:08:38,405 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bitmap.png...
2016-02-12 16:08:38,441 - game.assets - ERROR - Single frame animtation 'bitmap.png'; setting holdLastFrame to True
2016-02-12 16:08:38,443 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\menu\redGrade.png...
2016-02-12 16:08:38,450 - game.assets - ERROR - Single frame animtation 'menu/redGrade.png'; setting holdLastFrame to True
2016-02-12 16:08:38,450 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophyIcon.png...
2016-02-12 16:08:38,450 - game.assets - ERROR - Single frame animtation 'trophyIcon.png'; setting holdLastFrame to True
2016-02-12 16:08:38,451 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\stills\bookOpen.png...
2016-02-12 16:08:38,463 - game.assets - ERROR - Single frame animtation 'stills/bookOpen.png'; setting holdLastFrame to True
2016-02-12 16:08:38,464 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\icon\clock.png...
2016-02-12 16:08:38,466 - game.assets - ERROR - Single frame animtation 'icon/clock.png'; setting holdLastFrame to True
2016-02-12 16:08:38,467 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\stills\dbdAxe.png...
2016-02-12 16:08:38,480 - game.assets - ERROR - Single frame animtation 'stills/dbdAxe.png'; setting holdLastFrame to True
2016-02-12 16:08:38,482 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_ann.png...
2016-02-12 16:08:38,483 - game.assets - ERROR - Single frame animtation 'trophys/trop_ann.png'; setting holdLastFrame to True
2016-02-12 16:08:38,483 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_book.png...
2016-02-12 16:08:38,484 - game.assets - ERROR - Single frame animtation 'trophys/trop_book.png'; setting holdLastFrame to True
2016-02-12 16:08:38,486 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_bubba.png...
2016-02-12 16:08:38,487 - game.assets - ERROR - Single frame animtation 'trophys/trop_bubba.png'; setting holdLastFrame to True
2016-02-12 16:08:38,487 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_car.png...
2016-02-12 16:08:38,490 - game.assets - ERROR - Single frame animtation 'trophys/trop_car.png'; setting holdLastFrame to True
2016-02-12 16:08:38,492 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cellar.png...
2016-02-12 16:08:38,493 - game.assets - ERROR - Single frame animtation 'trophys/trop_cellar.png'; setting holdLastFrame to True
2016-02-12 16:08:38,493 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cheryl.png...
2016-02-12 16:08:38,496 - game.assets - ERROR - Single frame animtation 'trophys/trop_cheryl.png'; setting holdLastFrame to True
2016-02-12 16:08:38,496 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dagger.png...
2016-02-12 16:08:38,497 - game.assets - ERROR - Single frame animtation 'trophys/trop_dagger.png'; setting holdLastFrame to True
2016-02-12 16:08:38,499 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dbd.png...
2016-02-12 16:08:38,500 - game.assets - ERROR - Single frame animtation 'trophys/trop_dbd.png'; setting holdLastFrame to True
2016-02-12 16:08:38,500 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_escape.png...
2016-02-12 16:08:38,502 - game.assets - ERROR - Single frame animtation 'trophys/trop_escape.png'; setting holdLastFrame to True
2016-02-12 16:08:38,503 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hand.png...
2016-02-12 16:08:38,503 - game.assets - ERROR - Single frame animtation 'trophys/trop_hand.png'; setting holdLastFrame to True
2016-02-12 16:08:38,505 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hen.png...
2016-02-12 16:08:38,506 - game.assets - ERROR - Single frame animtation 'trophys/trop_hen.png'; setting holdLastFrame to True
2016-02-12 16:08:38,507 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_lamp.png...
2016-02-12 16:08:38,509 - game.assets - ERROR - Single frame animtation 'trophys/trop_lamp.png'; setting holdLastFrame to True
2016-02-12 16:08:38,510 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_linda.png...
2016-02-12 16:08:38,512 - game.assets - ERROR - Single frame animtation 'trophys/trop_linda.png'; setting holdLastFrame to True
2016-02-12 16:08:38,513 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_moon.png...
2016-02-12 16:08:38,513 - game.assets - ERROR - Single frame animtation 'trophys/trop_moon.png'; setting holdLastFrame to True
2016-02-12 16:08:38,515 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_scot.png...
2016-02-12 16:08:38,516 - game.assets - ERROR - Single frame animtation 'trophys/trop_scot.png'; setting holdLastFrame to True
2016-02-12 16:08:38,516 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shed.png...
2016-02-12 16:08:38,519 - game.assets - ERROR - Single frame animtation 'trophys/trop_shed.png'; setting holdLastFrame to True
2016-02-12 16:08:38,519 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shelly.png...
2016-02-12 16:08:38,520 - game.assets - ERROR - Single frame animtation 'trophys/trop_shelly.png'; setting holdLastFrame to True
2016-02-12 16:08:38,522 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_skull.png...
2016-02-12 16:08:38,523 - game.assets - ERROR - Single frame animtation 'trophys/trop_skull.png'; setting holdLastFrame to True
2016-02-12 16:08:38,523 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_std.png...
2016-02-12 16:08:38,526 - game.assets - ERROR - Single frame animtation 'trophys/trop_std.png'; setting holdLastFrame to True
2016-02-12 16:08:38,526 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tape.png...
2016-02-12 16:08:38,528 - game.assets - ERROR - Single frame animtation 'trophys/trop_tape.png'; setting holdLastFrame to True
2016-02-12 16:08:38,529 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tree.png...
2016-02-12 16:08:38,530 - game.assets - ERROR - Single frame animtation 'trophys/trop_tree.png'; setting holdLastFrame to True
2016-02-12 16:08:38,532 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0000.png...
2016-02-12 16:08:38,535 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0001.png...
2016-02-12 16:08:38,536 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0002.png...
2016-02-12 16:08:38,539 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0003.png...
2016-02-12 16:08:38,542 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0004.png...
2016-02-12 16:08:38,546 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0005.png...
2016-02-12 16:08:38,549 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0006.png...
2016-02-12 16:08:38,551 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0007.png...
2016-02-12 16:08:38,553 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0008.png...
2016-02-12 16:08:38,555 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0009.png...
2016-02-12 16:08:38,559 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0010.png...
2016-02-12 16:08:38,562 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0011.png...
2016-02-12 16:08:38,565 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0012.png...
2016-02-12 16:08:38,568 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0013.png...
2016-02-12 16:08:38,569 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0014.png...
2016-02-12 16:08:38,572 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0015.png...
2016-02-12 16:08:38,575 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0016.png...
2016-02-12 16:08:38,578 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0017.png...
2016-02-12 16:08:38,581 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0018.png...
2016-02-12 16:08:38,582 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0019.png...
2016-02-12 16:08:38,585 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0020.png...
2016-02-12 16:08:38,588 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0021.png...
2016-02-12 16:08:38,592 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0022.png...
2016-02-12 16:08:38,595 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0023.png...
2016-02-12 16:08:38,598 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bubba0.png...
2016-02-12 16:08:38,619 - game.assets - ERROR - Single frame animtation 'bubba0.png'; setting holdLastFrame to True
2016-02-12 16:08:38,621 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\DeerWall.png...
2016-02-12 16:08:38,631 - game.assets - ERROR - Single frame animtation 'DeerWall.png'; setting holdLastFrame to True
2016-02-12 16:08:38,632 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\deerL.png...
2016-02-12 16:08:38,634 - game.assets - ERROR - Single frame animtation 'deerL.png'; setting holdLastFrame to True
2016-02-12 16:08:38,635 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\deerR.png...
2016-02-12 16:08:38,638 - game.assets - ERROR - Single frame animtation 'deerR.png'; setting holdLastFrame to True
2016-02-12 16:08:38,638 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\skillDeer0.png...
2016-02-12 16:08:38,648 - game.assets - ERROR - Single frame animtation 'skillDeer0.png'; setting holdLastFrame to True
2016-02-12 16:08:38,650 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\lindaTree0.png...
2016-02-12 16:08:38,658 - game.assets - ERROR - Single frame animtation 'lindaTree0.png'; setting holdLastFrame to True
2016-02-12 16:08:38,661 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shellyMilk0.png...
2016-02-12 16:08:38,670 - game.assets - ERROR - Single frame animtation 'shellyMilk0.png'; setting holdLastFrame to True
2016-02-12 16:08:38,671 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\ashFace0.png...
2016-02-12 16:08:38,680 - game.assets - ERROR - Single frame animtation 'ashFace0.png'; setting holdLastFrame to True
2016-02-12 16:08:38,680 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\ashBonus0.png...
2016-02-12 16:08:38,690 - game.assets - ERROR - Single frame animtation 'ashBonus0.png'; setting holdLastFrame to True
2016-02-12 16:08:38,690 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0001.png...
2016-02-12 16:08:38,703 - game.assets - ERROR - Single frame animtation 'Cards/cards0001.png'; setting holdLastFrame to True
2016-02-12 16:08:38,703 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0002.png...
2016-02-12 16:08:38,713 - game.assets - ERROR - Single frame animtation 'Cards/cards0002.png'; setting holdLastFrame to True
2016-02-12 16:08:38,714 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\big_tick.png...
2016-02-12 16:08:38,717 - game.assets - ERROR - Single frame animtation 'Cards/big_tick.png'; setting holdLastFrame to True
2016-02-12 16:08:38,717 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\2_Spades.png...
2016-02-12 16:08:38,719 - game.assets - ERROR - Single frame animtation 'Cards/2_Spades.png'; setting holdLastFrame to True
2016-02-12 16:08:38,720 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\4_Hearts.png...
2016-02-12 16:08:38,720 - game.assets - ERROR - Single frame animtation 'Cards/4_Hearts.png'; setting holdLastFrame to True
2016-02-12 16:08:38,721 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\8_Spades.png...
2016-02-12 16:08:38,724 - game.assets - ERROR - Single frame animtation 'Cards/8_Spades.png'; setting holdLastFrame to True
2016-02-12 16:08:38,726 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\J_Clubs.png...
2016-02-12 16:08:38,727 - game.assets - ERROR - Single frame animtation 'Cards/J_Clubs.png'; setting holdLastFrame to True
2016-02-12 16:08:38,729 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\Q_Spades.png...
2016-02-12 16:08:38,730 - game.assets - ERROR - Single frame animtation 'Cards/Q_Spades.png'; setting holdLastFrame to True
2016-02-12 16:08:38,759 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\cardStill0.png...
2016-02-12 16:08:38,769 - game.assets - ERROR - Single frame animtation 'cardStill0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,160 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Sun0.png...
2016-02-12 16:08:41,167 - game.assets - ERROR - Single frame animtation 'Sun0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,176 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shedPic0.png...
2016-02-12 16:08:41,184 - game.assets - ERROR - Single frame animtation 'shedPic0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,184 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bridgeDivert0.png...
2016-02-12 16:08:41,194 - game.assets - ERROR - Single frame animtation 'bridgeDivert0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,194 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\cherylStill0.png...
2016-02-12 16:08:41,203 - game.assets - ERROR - Single frame animtation 'cherylStill0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,204 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\scottyStill0.png...
2016-02-12 16:08:41,213 - game.assets - ERROR - Single frame animtation 'scottyStill0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,213 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\escapeStill0.png...
2016-02-12 16:08:41,221 - game.assets - ERROR - Single frame animtation 'escapeStill0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,223 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shedLock0.png...
2016-02-12 16:08:41,232 - game.assets - ERROR - Single frame animtation 'shedLock0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,233 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\houseStill0.png...
2016-02-12 16:08:41,240 - game.assets - ERROR - Single frame animtation 'houseStill0.png'; setting holdLastFrame to True
2016-02-12 16:08:41,243 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe00.png...
2016-02-12 16:08:41,252 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe01.png...
2016-02-12 16:08:41,259 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe02.png...
2016-02-12 16:08:41,267 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe03.png...
2016-02-12 16:08:41,276 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe04.png...
2016-02-12 16:08:41,283 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe05.png...
2016-02-12 16:08:41,289 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe06.png...
2016-02-12 16:08:41,299 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe07.png...
2016-02-12 16:08:41,305 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe08.png...
2016-02-12 16:08:41,313 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe09.png...
2016-02-12 16:08:41,319 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe10.png...
2016-02-12 16:08:41,328 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe11.png...
2016-02-12 16:08:41,335 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe12.png...
2016-02-12 16:08:41,344 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe13.png...
2016-02-12 16:08:41,351 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe14.png...
2016-02-12 16:08:41,358 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe15.png...
2016-02-12 16:08:41,365 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe16.png...
2016-02-12 16:08:41,372 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe17.png...
2016-02-12 16:08:41,380 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe18.png...
2016-02-12 16:08:41,388 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe19.png...
2016-02-12 16:08:41,395 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe20.png...
2016-02-12 16:08:41,421 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/MENU B_Select.ogg does not exist!
2016-02-12 16:08:42,848 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarMBall/Cellar-Open.ogg does not exist!
2016-02-12 16:08:42,974 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cellar-AlrightnowAngry.ogg does not exist!
2016-02-12 16:08:42,976 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/Cellar-AlrightnowAngry2.ogg does not exist!
2016-02-12 16:08:42,993 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/CellarLetMeout.ogg does not exist!
2016-02-12 16:08:43,528 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cheryl/disturbed.ogg does not exist!
2016-02-12 16:08:43,546 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/ASH/ASH_YoureMess.ogg does not exist!
2016-02-12 16:08:43,755 - game.modes - INFO - Added OSC_Mode  pri=1.
2016-02-12 16:08:43,756 - game - INFO - OSC Server listening on 192.168.2.2:9000
2016-02-12 16:08:43,756 - game.modes - INFO - Added DMDHelper  pri=12.
2016-02-12 16:08:43,756 - game.modes - INFO - Added SwitchMonitor  pri=2.
2016-02-12 16:08:43,798 - game - INFO - Skel: Known advanced modes added 'BaseGameMode  pri=3'
2016-02-12 16:08:43,798 - game - INFO - Skel: Known advanced modes added 'Profile_loader  pri=125'
2016-02-12 16:08:43,798 - game - INFO - Skel: Known advanced modes added 'SkillShot  pri=11'
2016-02-12 16:08:43,799 - game - INFO - Skel: Known advanced modes added 'AshRollover  pri=5'
2016-02-12 16:08:43,799 - game - INFO - Skel: Known advanced modes added 'Bumpers  pri=6'
2016-02-12 16:08:43,799 - game - INFO - Skel: Known advanced modes added 'SpellEvilDead  pri=4'
2016-02-12 16:08:43,813 - game - INFO - Skel: Known advanced modes added 'Targets  pri=5'
2016-02-12 16:08:43,813 - game - INFO - Skel: Known advanced modes added 'LeftRamp  pri=7'
2016-02-12 16:08:43,815 - game - INFO - Skel: Known advanced modes added 'CellarRamp  pri=7'
2016-02-12 16:08:43,815 - game - INFO - Skel: Known advanced modes added 'Pages  pri=5'
2016-02-12 16:08:43,818 - vpcom - INFO - game instantiation error(UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128))
2016-02-12 16:08:43,818 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken)
2016-02-12 16:08:43,818 - vpcom - INFO - Exception Name 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128)
2016-02-12 16:08:43,818 - vpcom - INFO - Traceback (most recent call last):
2016-02-12 16:08:43,818 - vpcom - INFO -   File "C:\P-ROC\tools\register_vpcom.py", line 221, in Run
2016-02-12 16:08:43,818 - vpcom - INFO -     self.game = klass()
2016-02-12 16:08:43,818 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\Game.py", line 53, in __init__
2016-02-12 16:08:43,818 - vpcom - INFO -     self.init_modes_full()
2016-02-12 16:08:43,818 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\Game.py", line 73, in init_modes_full
2016-02-12 16:08:43,818 - vpcom - INFO -     self.PagesMode = Pages(self)
2016-02-12 16:08:43,818 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\my_modes\Pages.py", line 34, in __init__
2016-02-12 16:08:43,818 - vpcom - INFO -     self.dmdTxt.set_text("" + str(self.score_str), seconds=None , blink_frames=False)
2016-02-12 16:08:43,818 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\layers.py", line 1059, in set_text
2016-02-12 16:08:43,818 - vpcom - INFO -     (w, h) = self.font.size(text)
2016-02-12 16:08:43,818 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\hdfont.py", line 166, in size
2016-02-12 16:08:43,818 - vpcom - INFO -     return sdl2_DisplayManager.inst().font_get_size( text, self.name, self.font_size)
2016-02-12 16:08:43,819 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\sdl2_displaymanager.py", line 171, in font_get_size
2016-02-12 16:08:43,819 - vpcom - INFO -     text = sdl2.ext.compat.byteify(text, "utf-8")
2016-02-12 16:08:43,819 - vpcom - INFO -   File "C:\Python26\lib\site-packages\sdl2\ext\compat.py", line 18, in <lambda>
2016-02-12 16:08:43,819 - vpcom - INFO -     byteify = lambda x, enc: x.encode(enc)
2016-02-12 16:08:43,819 - vpcom - INFO - UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128)

++

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arngrim



Messages : 2409
Département : Charleroi, Belgique

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:10

ça plante a quel moment shadow, est-ce que les codecs vidéos ont bien été installés?
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shadow_shd
Admin


Messages : 6519
Département : 33

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:18

Les codecs s'installent bien avec les commandes :


Code:
Nous avons besoin du nécessaire pour faire tourner les vidéos, dans l'environnement python

https://www.dropbox.com/sh/f42mnj8dg1tqoov/AACiu1bDpUpAKBd_D9ezrPb2a/Python26.zip

Extraire dans  C:\Python26\

avec cmd, naviguer vers C:\Python26\Scripts et éxécuter:

python get-pip.py

puis

pip install opencv_python-2.4.12-cp26-none-win32.whl

et ensuite

pip install numpy-1.10.0b1+mkl-cp26-none-win32.whl

Quand je fais par acquis de conscience python get-pip.py puis pip install, ça me répond Requirement already up-to-date et Requirement already satisfied.

Et ça plante pile quand la fenêtre DMD affiche :
Loading Audio Voices : [0004 (le reste est tronqué)
ASH/ASH_WantSome.ogg

++

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arngrim



Messages : 2409
Département : Charleroi, Belgique

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:35

et si tu éxécutes Game.Py dans EvilDead directement? tu devrais avoir le dmd qui joue


Voici mon log quand ça fonctionne, à partir de vp, je vois qu'il me manque des sons aussi, bizarre, enfin ici ça fonctionne

Code:
2016-02-12 16:32:27,470 - game.config - WARNING - pyprocgame configuration not found at ./config.yaml. Checking C:\Users\Arngrim/.pyprocgame/config.yaml.
2016-02-12 16:32:27,470 - game.config - INFO - pyprocgame configuration found at C:\Users\Arngrim/.pyprocgame/config.yaml
2016-02-12 16:32:27,487 - vpcom - INFO - Run received extra arg!?
2016-02-12 16:32:27,487 - vpcom - INFO - Arg was 6096412
2016-02-12 16:32:27,497 - vpcom - INFO - S11 is ...False
2016-02-12 16:32:27,502 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 16:32:27,517 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 16:32:28,404 - game.sound - INFO - Initializing sound...
2016-02-12 16:32:28,937 - game - INFO - Loading machine configuration from "config/machine_config/GameConfig.yaml"...
2016-02-12 16:32:29,032 - game - INFO - Programming switch rules...
2016-02-12 16:32:29,032 - game - INFO - LEDS...
2016-02-12 16:32:29,033 - game.assets - INFO - asset configuration found at c:\P-ROC\games\EvilDead/config/asset_lists/asset_list.yaml
2016-02-12 16:32:29,809 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\light_texture.png...
2016-02-12 16:32:29,809 - game.dmdcache - WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable.
2016-02-12 16:32:29,831 - game.assets - ERROR - Single frame animtation 'light_texture.png'; setting holdLastFrame to True
2016-02-12 16:32:29,832 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\texture.png...
2016-02-12 16:32:29,854 - game.assets - ERROR - Single frame animtation 'texture.png'; setting holdLastFrame to True
2016-02-12 16:32:29,855 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\bitmap.png...
2016-02-12 16:32:29,907 - game.assets - ERROR - Single frame animtation 'bitmap.png'; setting holdLastFrame to True
2016-02-12 16:32:29,910 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\menu\redGrade.png...
2016-02-12 16:32:29,920 - game.assets - ERROR - Single frame animtation 'menu/redGrade.png'; setting holdLastFrame to True
2016-02-12 16:32:29,921 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophyIcon.png...
2016-02-12 16:32:29,923 - game.assets - ERROR - Single frame animtation 'trophyIcon.png'; setting holdLastFrame to True
2016-02-12 16:32:29,924 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\stills\bookOpen.png...
2016-02-12 16:32:29,938 - game.assets - ERROR - Single frame animtation 'stills/bookOpen.png'; setting holdLastFrame to True
2016-02-12 16:32:29,941 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\icon\clock.png...
2016-02-12 16:32:29,943 - game.assets - ERROR - Single frame animtation 'icon/clock.png'; setting holdLastFrame to True
2016-02-12 16:32:29,947 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\stills\dbdAxe.png...
2016-02-12 16:32:29,967 - game.assets - ERROR - Single frame animtation 'stills/dbdAxe.png'; setting holdLastFrame to True
2016-02-12 16:32:29,970 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_ann.png...
2016-02-12 16:32:29,971 - game.assets - ERROR - Single frame animtation 'trophys/trop_ann.png'; setting holdLastFrame to True
2016-02-12 16:32:29,973 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_book.png...
2016-02-12 16:32:29,974 - game.assets - ERROR - Single frame animtation 'trophys/trop_book.png'; setting holdLastFrame to True
2016-02-12 16:32:29,979 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_bubba.png...
2016-02-12 16:32:29,982 - game.assets - ERROR - Single frame animtation 'trophys/trop_bubba.png'; setting holdLastFrame to True
2016-02-12 16:32:29,984 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_car.png...
2016-02-12 16:32:29,986 - game.assets - ERROR - Single frame animtation 'trophys/trop_car.png'; setting holdLastFrame to True
2016-02-12 16:32:29,989 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cellar.png...
2016-02-12 16:32:29,990 - game.assets - ERROR - Single frame animtation 'trophys/trop_cellar.png'; setting holdLastFrame to True
2016-02-12 16:32:29,993 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cheryl.png...
2016-02-12 16:32:29,996 - game.assets - ERROR - Single frame animtation 'trophys/trop_cheryl.png'; setting holdLastFrame to True
2016-02-12 16:32:30,000 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dagger.png...
2016-02-12 16:32:30,002 - game.assets - ERROR - Single frame animtation 'trophys/trop_dagger.png'; setting holdLastFrame to True
2016-02-12 16:32:30,003 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dbd.png...
2016-02-12 16:32:30,006 - game.assets - ERROR - Single frame animtation 'trophys/trop_dbd.png'; setting holdLastFrame to True
2016-02-12 16:32:30,009 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_escape.png...
2016-02-12 16:32:30,010 - game.assets - ERROR - Single frame animtation 'trophys/trop_escape.png'; setting holdLastFrame to True
2016-02-12 16:32:30,013 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hand.png...
2016-02-12 16:32:30,019 - game.assets - ERROR - Single frame animtation 'trophys/trop_hand.png'; setting holdLastFrame to True
2016-02-12 16:32:30,020 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hen.png...
2016-02-12 16:32:30,023 - game.assets - ERROR - Single frame animtation 'trophys/trop_hen.png'; setting holdLastFrame to True
2016-02-12 16:32:30,026 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_lamp.png...
2016-02-12 16:32:30,029 - game.assets - ERROR - Single frame animtation 'trophys/trop_lamp.png'; setting holdLastFrame to True
2016-02-12 16:32:30,032 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_linda.png...
2016-02-12 16:32:30,035 - game.assets - ERROR - Single frame animtation 'trophys/trop_linda.png'; setting holdLastFrame to True
2016-02-12 16:32:30,038 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_moon.png...
2016-02-12 16:32:30,039 - game.assets - ERROR - Single frame animtation 'trophys/trop_moon.png'; setting holdLastFrame to True
2016-02-12 16:32:30,042 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_scot.png...
2016-02-12 16:32:30,045 - game.assets - ERROR - Single frame animtation 'trophys/trop_scot.png'; setting holdLastFrame to True
2016-02-12 16:32:30,048 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shed.png...
2016-02-12 16:32:30,051 - game.assets - ERROR - Single frame animtation 'trophys/trop_shed.png'; setting holdLastFrame to True
2016-02-12 16:32:30,053 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shelly.png...
2016-02-12 16:32:30,055 - game.assets - ERROR - Single frame animtation 'trophys/trop_shelly.png'; setting holdLastFrame to True
2016-02-12 16:32:30,058 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_skull.png...
2016-02-12 16:32:30,061 - game.assets - ERROR - Single frame animtation 'trophys/trop_skull.png'; setting holdLastFrame to True
2016-02-12 16:32:30,063 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_std.png...
2016-02-12 16:32:30,066 - game.assets - ERROR - Single frame animtation 'trophys/trop_std.png'; setting holdLastFrame to True
2016-02-12 16:32:30,069 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tape.png...
2016-02-12 16:32:30,071 - game.assets - ERROR - Single frame animtation 'trophys/trop_tape.png'; setting holdLastFrame to True
2016-02-12 16:32:30,073 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tree.png...
2016-02-12 16:32:30,075 - game.assets - ERROR - Single frame animtation 'trophys/trop_tree.png'; setting holdLastFrame to True
2016-02-12 16:32:30,082 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0000.png...
2016-02-12 16:32:30,086 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0001.png...
2016-02-12 16:32:30,091 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0002.png...
2016-02-12 16:32:30,095 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0003.png...
2016-02-12 16:32:30,101 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0004.png...
2016-02-12 16:32:30,104 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0005.png...
2016-02-12 16:32:30,108 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0006.png...
2016-02-12 16:32:30,111 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0007.png...
2016-02-12 16:32:30,118 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0008.png...
2016-02-12 16:32:30,121 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0009.png...
2016-02-12 16:32:30,125 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0010.png...
2016-02-12 16:32:30,130 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0011.png...
2016-02-12 16:32:30,134 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0012.png...
2016-02-12 16:32:30,138 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0013.png...
2016-02-12 16:32:30,141 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0014.png...
2016-02-12 16:32:30,148 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0015.png...
2016-02-12 16:32:30,153 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0016.png...
2016-02-12 16:32:30,155 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0017.png...
2016-02-12 16:32:30,160 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0018.png...
2016-02-12 16:32:30,165 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0019.png...
2016-02-12 16:32:30,170 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0020.png...
2016-02-12 16:32:30,173 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0021.png...
2016-02-12 16:32:30,177 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0022.png...
2016-02-12 16:32:30,183 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0023.png...
2016-02-12 16:32:30,188 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\bubba0.png...
2016-02-12 16:32:30,223 - game.assets - ERROR - Single frame animtation 'bubba0.png'; setting holdLastFrame to True
2016-02-12 16:32:30,224 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\DeerWall.png...
2016-02-12 16:32:30,239 - game.assets - ERROR - Single frame animtation 'DeerWall.png'; setting holdLastFrame to True
2016-02-12 16:32:30,240 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\deerL.png...
2016-02-12 16:32:30,246 - game.assets - ERROR - Single frame animtation 'deerL.png'; setting holdLastFrame to True
2016-02-12 16:32:30,249 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\deerR.png...
2016-02-12 16:32:30,253 - game.assets - ERROR - Single frame animtation 'deerR.png'; setting holdLastFrame to True
2016-02-12 16:32:30,255 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\skillDeer0.png...
2016-02-12 16:32:30,267 - game.assets - ERROR - Single frame animtation 'skillDeer0.png'; setting holdLastFrame to True
2016-02-12 16:32:30,270 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\lindaTree0.png...
2016-02-12 16:32:30,286 - game.assets - ERROR - Single frame animtation 'lindaTree0.png'; setting holdLastFrame to True
2016-02-12 16:32:30,289 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\shellyMilk0.png...
2016-02-12 16:32:30,305 - game.assets - ERROR - Single frame animtation 'shellyMilk0.png'; setting holdLastFrame to True
2016-02-12 16:32:30,306 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\ashFace0.png...
2016-02-12 16:32:30,321 - game.assets - ERROR - Single frame animtation 'ashFace0.png'; setting holdLastFrame to True
2016-02-12 16:32:30,322 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\ashBonus0.png...
2016-02-12 16:32:30,338 - game.assets - ERROR - Single frame animtation 'ashBonus0.png'; setting holdLastFrame to True
2016-02-12 16:32:30,341 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0001.png...
2016-02-12 16:32:30,361 - game.assets - ERROR - Single frame animtation 'Cards/cards0001.png'; setting holdLastFrame to True
2016-02-12 16:32:30,367 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0002.png...
2016-02-12 16:32:30,382 - game.assets - ERROR - Single frame animtation 'Cards/cards0002.png'; setting holdLastFrame to True
2016-02-12 16:32:30,385 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\big_tick.png...
2016-02-12 16:32:30,391 - game.assets - ERROR - Single frame animtation 'Cards/big_tick.png'; setting holdLastFrame to True
2016-02-12 16:32:30,392 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\2_Spades.png...
2016-02-12 16:32:30,397 - game.assets - ERROR - Single frame animtation 'Cards/2_Spades.png'; setting holdLastFrame to True
2016-02-12 16:32:30,401 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\4_Hearts.png...
2016-02-12 16:32:30,404 - game.assets - ERROR - Single frame animtation 'Cards/4_Hearts.png'; setting holdLastFrame to True
2016-02-12 16:32:30,407 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\8_Spades.png...
2016-02-12 16:32:30,410 - game.assets - ERROR - Single frame animtation 'Cards/8_Spades.png'; setting holdLastFrame to True
2016-02-12 16:32:30,417 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\J_Clubs.png...
2016-02-12 16:32:30,421 - game.assets - ERROR - Single frame animtation 'Cards/J_Clubs.png'; setting holdLastFrame to True
2016-02-12 16:32:30,423 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Cards\Q_Spades.png...
2016-02-12 16:32:30,424 - game.assets - ERROR - Single frame animtation 'Cards/Q_Spades.png'; setting holdLastFrame to True
2016-02-12 16:32:30,500 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\cardStill0.png...
2016-02-12 16:32:30,517 - game.assets - ERROR - Single frame animtation 'cardStill0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,332 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Sun0.png...
2016-02-12 16:32:35,342 - game.assets - ERROR - Single frame animtation 'Sun0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,355 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\shedPic0.png...
2016-02-12 16:32:35,368 - game.assets - ERROR - Single frame animtation 'shedPic0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,371 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\bridgeDivert0.png...
2016-02-12 16:32:35,387 - game.assets - ERROR - Single frame animtation 'bridgeDivert0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,390 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\cherylStill0.png...
2016-02-12 16:32:35,403 - game.assets - ERROR - Single frame animtation 'cherylStill0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,404 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\scottyStill0.png...
2016-02-12 16:32:35,417 - game.assets - ERROR - Single frame animtation 'scottyStill0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,421 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\escapeStill0.png...
2016-02-12 16:32:35,434 - game.assets - ERROR - Single frame animtation 'escapeStill0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,436 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\shedLock0.png...
2016-02-12 16:32:35,450 - game.assets - ERROR - Single frame animtation 'shedLock0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,451 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\houseStill0.png...
2016-02-12 16:32:35,466 - game.assets - ERROR - Single frame animtation 'houseStill0.png'; setting holdLastFrame to True
2016-02-12 16:32:35,470 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe00.png...
2016-02-12 16:32:35,483 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe01.png...
2016-02-12 16:32:35,494 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe02.png...
2016-02-12 16:32:35,506 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe03.png...
2016-02-12 16:32:35,519 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe04.png...
2016-02-12 16:32:35,532 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe05.png...
2016-02-12 16:32:35,543 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe06.png...
2016-02-12 16:32:35,556 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe07.png...
2016-02-12 16:32:35,569 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe08.png...
2016-02-12 16:32:35,582 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe09.png...
2016-02-12 16:32:35,592 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe10.png...
2016-02-12 16:32:35,605 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe11.png...
2016-02-12 16:32:35,618 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe12.png...
2016-02-12 16:32:35,628 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe13.png...
2016-02-12 16:32:35,638 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe14.png...
2016-02-12 16:32:35,651 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe15.png...
2016-02-12 16:32:35,664 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe16.png...
2016-02-12 16:32:35,674 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe17.png...
2016-02-12 16:32:35,687 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe18.png...
2016-02-12 16:32:35,698 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe19.png...
2016-02-12 16:32:35,710 - game.dmdcache - INFO - Loading c:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe20.png...
2016-02-12 16:32:35,780 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/MENU B_Select.ogg does not exist!
2016-02-12 16:32:38,111 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarMBall/Cellar-Open.ogg does not exist!
2016-02-12 16:32:38,312 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cellar-AlrightnowAngry.ogg does not exist!
2016-02-12 16:32:38,315 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/Cellar-AlrightnowAngry2.ogg does not exist!
2016-02-12 16:32:38,342 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/CellarLetMeout.ogg does not exist!
2016-02-12 16:32:39,237 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cheryl/disturbed.ogg does not exist!
2016-02-12 16:32:39,270 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/ASH/ASH_YoureMess.ogg does not exist!
2016-02-12 16:32:39,648 - game.modes - INFO - Added OSC_Mode  pri=1.
2016-02-12 16:32:39,650 - game - INFO - OSC Server listening on 192.168.1.57:9000
2016-02-12 16:32:39,651 - game.modes - INFO - Added DMDHelper  pri=12.
2016-02-12 16:32:39,651 - game.modes - INFO - Added SwitchMonitor  pri=2.
2016-02-12 16:32:39,733 - game - INFO - Skel: Known advanced modes added 'BaseGameMode  pri=3'
2016-02-12 16:32:39,733 - game - INFO - Skel: Known advanced modes added 'Profile_loader  pri=125'
2016-02-12 16:32:39,734 - game - INFO - Skel: Known advanced modes added 'SkillShot  pri=11'
2016-02-12 16:32:39,734 - game - INFO - Skel: Known advanced modes added 'AshRollover  pri=5'
2016-02-12 16:32:39,736 - game - INFO - Skel: Known advanced modes added 'Bumpers  pri=6'
2016-02-12 16:32:39,736 - game - INFO - Skel: Known advanced modes added 'SpellEvilDead  pri=4'
2016-02-12 16:32:39,789 - game - INFO - Skel: Known advanced modes added 'Targets  pri=5'
2016-02-12 16:32:39,789 - game - INFO - Skel: Known advanced modes added 'LeftRamp  pri=7'
2016-02-12 16:32:39,793 - game - INFO - Skel: Known advanced modes added 'CellarRamp  pri=7'
2016-02-12 16:32:39,795 - game - INFO - Skel: Known advanced modes added 'Pages  pri=5'
2016-02-12 16:32:39,816 - game - INFO - Skel: Known advanced modes added 'Cards  pri=6'
2016-02-12 16:32:39,818 - game - INFO - Skel: Known advanced modes added 'Workshed  pri=6'
2016-02-12 16:32:39,818 - game - INFO - Skel: Known advanced modes added 'ModeSelect  pri=15'
2016-02-12 16:32:39,818 - game - INFO - Skel: Known advanced modes added 'Linda  pri=18'
2016-02-12 16:32:39,823 - game - INFO - Skel: Known advanced modes added 'Shelly  pri=15'
2016-02-12 16:32:39,825 - game - INFO - Skel: Known advanced modes added 'Escape  pri=16'
2016-02-12 16:32:39,825 - game - INFO - Skel: Known advanced modes added 'BadHand  pri=15'
2016-02-12 16:32:39,828 - game - INFO - Skel: Known advanced modes added 'Cheryl  pri=15'
2016-02-12 16:32:39,828 - game - INFO - Skel: Known advanced modes added 'ShedMultiball  pri=9'
2016-02-12 16:32:39,828 - game - INFO - Skel: Known advanced modes added 'ScottyMultiball  pri=8'
2016-02-12 16:32:39,828 - game - INFO - Skel: Known advanced modes added 'CellarMultiball  pri=16'
2016-02-12 16:32:39,828 - game - INFO - Skel: Known advanced modes added 'MultiballScore  pri=10'
2016-02-12 16:32:39,829 - game - INFO - Skel: Known advanced modes added 'Wizard  pri=20'
2016-02-12 16:32:39,831 - game - INFO - Skel: Known advanced modes added 'DeadByDawn  pri=10'
2016-02-12 16:32:39,831 - game - INFO - Skel: Known advanced modes added 'ModeTesting  pri=20'
2016-02-12 16:32:39,832 - game - INFO - Skel: Known advanced modes added 'DisplayModeEndings  pri=22'
2016-02-12 16:32:39,832 - game - INFO - Skel: Known advanced modes added 'ModeTimeLayer  pri=21'
2016-02-12 16:32:39,838 - game - INFO - Skel: Known advanced modes added 'TrophyMode  pri=100'
2016-02-12 16:32:39,838 - game - INFO - Skel: Known advanced modes added 'Tilt  pri=99'
2016-02-12 16:32:39,846 - game - INFO - Skel: Known advanced modes added 'ModeInfo  pri=3'
2016-02-12 16:32:39,848 - game - INFO - Skel: RESET()
2016-02-12 16:32:39,848 - game - INFO - Skel: RESET: trough isn't full [0 of 4] -- requesting search
2016-02-12 16:32:39,848 - game - INFO - BallSearch: perform_search(completion_wait_time=5)
2016-02-12 16:32:39,848 - game - INFO - BallSearch: BALLS MISSING!!
2016-02-12 16:32:39,848 - game.modes - INFO - Added Trough  pri=90.
2016-02-12 16:32:39,848 - game.modes - INFO - Added BallSave  pri=3.
2016-02-12 16:32:39,848 - game.modes - INFO - Added ScoreDisplay  pri=0.
2016-02-12 16:32:39,848 - game.modes - INFO - Added BallSearch  pri=8.
2016-02-12 16:32:39,848 - game - INFO - BallSearch: Disabled
2016-02-12 16:32:39,848 - game - INFO - BallSearch: countdown STOPPED via ''
2016-02-12 16:32:39,914 - game.modes - INFO - Added DMDHelper  pri=12.
2016-02-12 16:32:39,914 - game.modes - INFO - Added SwitchMonitor  pri=2.
2016-02-12 16:32:40,135 - game.modes - INFO - Added Attract  pri=9.
2016-02-12 16:32:40,135 - game - INFO - GameName: EvilDead
2016-02-12 16:32:40,137 - game - INFO - SplashInfoLine: Evil Dead

P-ROC by HorsePin
2016-02-12 16:32:40,140 - game - INFO - coinDoor:   closed   (1)
2016-02-12 16:32:40,140 - game - INFO - unused23:   closed   (1)
2016-02-12 16:32:40,140 - game - INFO - unused24:   closed   (1)
2016-02-12 16:32:40,141 - game - INFO - unused25:   closed   (1)
2016-02-12 16:32:40,141 - game - INFO - trough2:   closed   (1)
2016-02-12 16:32:40,141 - game - INFO - trough3:   closed   (1)
2016-02-12 16:32:40,142 - game - INFO - trough4:   closed   (1)
2016-02-12 16:32:40,147 - game.modes - INFO - Modes changed in last run loop cycle, now:
2016-02-12 16:32:40,147 - game.modes - INFO -  90  Trough        -               
2016-02-12 16:32:40,147 - game.modes - INFO -  12  DMDHelper      -               
2016-02-12 16:32:40,147 - game.modes - INFO -  9  Attract        ScriptlessLayer 
2016-02-12 16:32:40,148 - game.modes - INFO -  8  BallSearch    -               
2016-02-12 16:32:40,148 - game.modes - INFO -  3  BallSave      -               
2016-02-12 16:32:40,148 - game.modes - INFO -  2  SwitchMonitor  -               
2016-02-12 16:32:40,148 - game.modes - INFO -  1  OSC_Mode      -               
2016-02-12 16:32:40,148 - game.modes - INFO -  0  ScoreDisplay  ScoreLayer     
2016-02-12 16:32:42,140 - game - INFO - Attract: Playing next lampshow: RightLeft32
2016-02-12 16:32:42,151 - game.modes - INFO - Added LampShowMode  pri=3.
2016-02-12 16:32:42,151 - game - INFO - Attract: Playing next sound: Trailer1
2016-02-12 16:32:42,164 - game.modes - INFO - Modes changed in last run loop cycle, now:
2016-02-12 16:32:42,164 - game.modes - INFO -  90  Trough        -               
2016-02-12 16:32:42,164 - game.modes - INFO -  12  DMDHelper      -               
2016-02-12 16:32:42,164 - game.modes - INFO -  9  Attract        ScriptlessLayer 
2016-02-12 16:32:42,165 - game.modes - INFO -  8  BallSearch    -               
2016-02-12 16:32:42,167 - game.modes - INFO -  3  BallSave      -               
2016-02-12 16:32:42,167 - game.modes - INFO -  3  LampShowMode  -               
2016-02-12 16:32:42,167 - game.modes - INFO -  2  SwitchMonitor  -               
2016-02-12 16:32:42,167 - game.modes - INFO -  1  OSC_Mode      -               
2016-02-12 16:32:42,167 - game.modes - INFO -  0  ScoreDisplay  ScoreLayer     
Revenir en haut Aller en bas
arngrim



Messages : 2409
Département : Charleroi, Belgique

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:41

tu as la meme erreur que shadow razor?
Revenir en haut Aller en bas
shadow_shd
Admin


Messages : 6519
Département : 33

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 16:53

Ça plante aussi en lançant game.py Arngrim :


Code:
Microsoft Windows [version 10.0.10586]
(c) 2015 Microsoft Corporation. Tous droits réservés.

C:\WINDOWS\system32>cd \

C:\>cd P-ROC

C:\P-ROC>cd games

C:\P-ROC\games>cd EvilDead

C:\P-ROC\games\EvilDead>python Game.py
2016-02-12 16:51:40,420 - game.sound - INFO - Initializing sound...
Desktop init begun.
****************
WINDOW SET
****************
Using a virtual DMD ONLY - no physical DMD output will be sent
Using a virtual DMD ONLY - no physical DMD output will be sent
2016-02-12 16:51:40,802 - game - INFO - Loading machine configuration from "config/machine_config/GameConfig.yaml"...
2016-02-12 16:51:40,881 - game - INFO - Programming switch rules...
2016-02-12 16:51:40,884 - game - INFO - LEDS...
2016-02-12 16:51:40,887 - game.assets - INFO - asset configuration found at C:\P-ROC\games\EvilDead/config/asset_lists/asset_list.yaml
2016-02-12 16:51:41,257 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\light_texture.png...
2016-02-12 16:51:41,260 - game.dmdcache - WARNING - Loading image file with caching disabled; set dmd_cache_path in config to enable.
2016-02-12 16:51:41,278 - game.assets - ERROR - Single frame animtation 'light_texture.png'; setting holdLastFrame to True
2016-02-12 16:51:41,282 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\texture.png...
2016-02-12 16:51:41,299 - game.assets - ERROR - Single frame animtation 'texture.png'; setting holdLastFrame to True
2016-02-12 16:51:41,303 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bitmap.png...
2016-02-12 16:51:41,342 - game.assets - ERROR - Single frame animtation 'bitmap.png'; setting holdLastFrame to True
2016-02-12 16:51:41,348 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\menu\redGrade.png...
2016-02-12 16:51:41,358 - game.assets - ERROR - Single frame animtation 'menu/redGrade.png'; setting holdLastFrame to True
2016-02-12 16:51:41,364 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophyIcon.png...
2016-02-12 16:51:41,368 - game.assets - ERROR - Single frame animtation 'trophyIcon.png'; setting holdLastFrame to True
2016-02-12 16:51:41,372 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\stills\bookOpen.png...
2016-02-12 16:51:41,385 - game.assets - ERROR - Single frame animtation 'stills/bookOpen.png'; setting holdLastFrame to True
2016-02-12 16:51:41,391 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\icon\clock.png...
2016-02-12 16:51:41,398 - game.assets - ERROR - Single frame animtation 'icon/clock.png'; setting holdLastFrame to True
2016-02-12 16:51:41,403 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\stills\dbdAxe.png...
2016-02-12 16:51:41,421 - game.assets - ERROR - Single frame animtation 'stills/dbdAxe.png'; setting holdLastFrame to True
2016-02-12 16:51:41,427 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_ann.png...
2016-02-12 16:51:41,436 - game.assets - ERROR - Single frame animtation 'trophys/trop_ann.png'; setting holdLastFrame to True
2016-02-12 16:51:41,441 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_book.png...
2016-02-12 16:51:41,447 - game.assets - ERROR - Single frame animtation 'trophys/trop_book.png'; setting holdLastFrame to True
2016-02-12 16:51:41,453 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_bubba.png...
2016-02-12 16:51:41,460 - game.assets - ERROR - Single frame animtation 'trophys/trop_bubba.png'; setting holdLastFrame to True
2016-02-12 16:51:41,467 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_car.png...
2016-02-12 16:51:41,473 - game.assets - ERROR - Single frame animtation 'trophys/trop_car.png'; setting holdLastFrame to True
2016-02-12 16:51:41,489 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cellar.png...
2016-02-12 16:51:41,496 - game.assets - ERROR - Single frame animtation 'trophys/trop_cellar.png'; setting holdLastFrame to True
2016-02-12 16:51:41,502 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_cheryl.png...
2016-02-12 16:51:41,506 - game.assets - ERROR - Single frame animtation 'trophys/trop_cheryl.png'; setting holdLastFrame to True
2016-02-12 16:51:41,522 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dagger.png...
2016-02-12 16:51:41,529 - game.assets - ERROR - Single frame animtation 'trophys/trop_dagger.png'; setting holdLastFrame to True
2016-02-12 16:51:41,532 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_dbd.png...
2016-02-12 16:51:41,538 - game.assets - ERROR - Single frame animtation 'trophys/trop_dbd.png'; setting holdLastFrame to True
2016-02-12 16:51:41,542 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_escape.png...
2016-02-12 16:51:41,561 - game.assets - ERROR - Single frame animtation 'trophys/trop_escape.png'; setting holdLastFrame to True
2016-02-12 16:51:41,566 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hand.png...
2016-02-12 16:51:41,572 - game.assets - ERROR - Single frame animtation 'trophys/trop_hand.png'; setting holdLastFrame to True
2016-02-12 16:51:41,588 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_hen.png...
2016-02-12 16:51:41,595 - game.assets - ERROR - Single frame animtation 'trophys/trop_hen.png'; setting holdLastFrame to True
2016-02-12 16:51:41,601 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_lamp.png...
2016-02-12 16:51:41,607 - game.assets - ERROR - Single frame animtation 'trophys/trop_lamp.png'; setting holdLastFrame to True
2016-02-12 16:51:41,614 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_linda.png...
2016-02-12 16:51:41,625 - game.assets - ERROR - Single frame animtation 'trophys/trop_linda.png'; setting holdLastFrame to True
2016-02-12 16:51:41,631 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_moon.png...
2016-02-12 16:51:41,635 - game.assets - ERROR - Single frame animtation 'trophys/trop_moon.png'; setting holdLastFrame to True
2016-02-12 16:51:41,641 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_scot.png...
2016-02-12 16:51:41,647 - game.assets - ERROR - Single frame animtation 'trophys/trop_scot.png'; setting holdLastFrame to True
2016-02-12 16:51:41,651 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shed.png...
2016-02-12 16:51:41,655 - game.assets - ERROR - Single frame animtation 'trophys/trop_shed.png'; setting holdLastFrame to True
2016-02-12 16:51:41,671 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_shelly.png...
2016-02-12 16:51:41,677 - game.assets - ERROR - Single frame animtation 'trophys/trop_shelly.png'; setting holdLastFrame to True
2016-02-12 16:51:41,681 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_skull.png...
2016-02-12 16:51:41,687 - game.assets - ERROR - Single frame animtation 'trophys/trop_skull.png'; setting holdLastFrame to True
2016-02-12 16:51:41,691 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_std.png...
2016-02-12 16:51:41,697 - game.assets - ERROR - Single frame animtation 'trophys/trop_std.png'; setting holdLastFrame to True
2016-02-12 16:51:41,701 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tape.png...
2016-02-12 16:51:41,707 - game.assets - ERROR - Single frame animtation 'trophys/trop_tape.png'; setting holdLastFrame to True
2016-02-12 16:51:41,721 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\trophys\trop_tree.png...
2016-02-12 16:51:41,727 - game.assets - ERROR - Single frame animtation 'trophys/trop_tree.png'; setting holdLastFrame to True
2016-02-12 16:51:41,733 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0000.png...
2016-02-12 16:51:41,739 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0001.png...
2016-02-12 16:51:41,756 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0002.png...
2016-02-12 16:51:41,763 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0003.png...
2016-02-12 16:51:41,769 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0004.png...
2016-02-12 16:51:41,776 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0005.png...
2016-02-12 16:51:41,789 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0006.png...
2016-02-12 16:51:41,798 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0007.png...
2016-02-12 16:51:41,803 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0008.png...
2016-02-12 16:51:41,811 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0009.png...
2016-02-12 16:51:41,823 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0010.png...
2016-02-12 16:51:41,832 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0011.png...
2016-02-12 16:51:41,838 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0012.png...
2016-02-12 16:51:41,844 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0013.png...
2016-02-12 16:51:41,857 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0014.png...
2016-02-12 16:51:41,865 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0015.png...
2016-02-12 16:51:41,872 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0016.png...
2016-02-12 16:51:41,881 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0017.png...
2016-02-12 16:51:41,887 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0018.png...
2016-02-12 16:51:41,892 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0019.png...
2016-02-12 16:51:41,901 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0020.png...
2016-02-12 16:51:41,905 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0021.png...
2016-02-12 16:51:41,921 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0022.png...
2016-02-12 16:51:41,928 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Blood\bloodSplat0023.png...
2016-02-12 16:51:41,936 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bubba0.png...
2016-02-12 16:51:41,961 - game.assets - ERROR - Single frame animtation 'bubba0.png'; setting holdLastFrame to True
2016-02-12 16:51:41,969 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\DeerWall.png...
2016-02-12 16:51:41,983 - game.assets - ERROR - Single frame animtation 'DeerWall.png'; setting holdLastFrame to True
2016-02-12 16:51:41,987 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\deerL.png...
2016-02-12 16:51:41,993 - game.assets - ERROR - Single frame animtation 'deerL.png'; setting holdLastFrame to True
2016-02-12 16:51:42,000 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\deerR.png...
2016-02-12 16:51:42,006 - game.assets - ERROR - Single frame animtation 'deerR.png'; setting holdLastFrame to True
2016-02-12 16:51:42,009 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\skillDeer0.png...
2016-02-12 16:51:42,023 - game.assets - ERROR - Single frame animtation 'skillDeer0.png'; setting holdLastFrame to True
2016-02-12 16:51:42,030 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\lindaTree0.png...
2016-02-12 16:51:42,043 - game.assets - ERROR - Single frame animtation 'lindaTree0.png'; setting holdLastFrame to True
2016-02-12 16:51:42,049 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shellyMilk0.png...
2016-02-12 16:51:42,062 - game.assets - ERROR - Single frame animtation 'shellyMilk0.png'; setting holdLastFrame to True
2016-02-12 16:51:42,068 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\ashFace0.png...
2016-02-12 16:51:42,078 - game.assets - ERROR - Single frame animtation 'ashFace0.png'; setting holdLastFrame to True
2016-02-12 16:51:42,084 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\ashBonus0.png...
2016-02-12 16:51:42,096 - game.assets - ERROR - Single frame animtation 'ashBonus0.png'; setting holdLastFrame to True
2016-02-12 16:51:42,102 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0001.png...
2016-02-12 16:51:42,118 - game.assets - ERROR - Single frame animtation 'Cards/cards0001.png'; setting holdLastFrame to True
2016-02-12 16:51:42,124 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\cards0002.png...
2016-02-12 16:51:42,137 - game.assets - ERROR - Single frame animtation 'Cards/cards0002.png'; setting holdLastFrame to True
2016-02-12 16:51:42,142 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\big_tick.png...
2016-02-12 16:51:42,148 - game.assets - ERROR - Single frame animtation 'Cards/big_tick.png'; setting holdLastFrame to True
2016-02-12 16:51:42,154 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\2_Spades.png...
2016-02-12 16:51:42,158 - game.assets - ERROR - Single frame animtation 'Cards/2_Spades.png'; setting holdLastFrame to True
2016-02-12 16:51:42,173 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\4_Hearts.png...
2016-02-12 16:51:42,180 - game.assets - ERROR - Single frame animtation 'Cards/4_Hearts.png'; setting holdLastFrame to True
2016-02-12 16:51:42,184 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\8_Spades.png...
2016-02-12 16:51:42,190 - game.assets - ERROR - Single frame animtation 'Cards/8_Spades.png'; setting holdLastFrame to True
2016-02-12 16:51:42,204 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\J_Clubs.png...
2016-02-12 16:51:42,213 - game.assets - ERROR - Single frame animtation 'Cards/J_Clubs.png'; setting holdLastFrame to True
2016-02-12 16:51:42,220 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Cards\Q_Spades.png...
2016-02-12 16:51:42,226 - game.assets - ERROR - Single frame animtation 'Cards/Q_Spades.png'; setting holdLastFrame to True
2016-02-12 16:51:42,267 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\cardStill0.png...
2016-02-12 16:51:42,282 - game.assets - ERROR - Single frame animtation 'cardStill0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,418 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Sun0.png...
2016-02-12 16:51:44,431 - game.assets - ERROR - Single frame animtation 'Sun0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,443 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shedPic0.png...
2016-02-12 16:51:44,454 - game.assets - ERROR - Single frame animtation 'shedPic0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,460 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\bridgeDivert0.png...
2016-02-12 16:51:44,473 - game.assets - ERROR - Single frame animtation 'bridgeDivert0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,484 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\cherylStill0.png...
2016-02-12 16:51:44,496 - game.assets - ERROR - Single frame animtation 'cherylStill0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,503 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\scottyStill0.png...
2016-02-12 16:51:44,515 - game.assets - ERROR - Single frame animtation 'scottyStill0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,520 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\escapeStill0.png...
2016-02-12 16:51:44,533 - game.assets - ERROR - Single frame animtation 'escapeStill0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,539 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\shedLock0.png...
2016-02-12 16:51:44,552 - game.assets - ERROR - Single frame animtation 'shedLock0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,555 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\houseStill0.png...
2016-02-12 16:51:44,568 - game.assets - ERROR - Single frame animtation 'houseStill0.png'; setting holdLastFrame to True
2016-02-12 16:51:44,573 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe00.png...
2016-02-12 16:51:44,588 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe01.png...
2016-02-12 16:51:44,601 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe02.png...
2016-02-12 16:51:44,615 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe03.png...
2016-02-12 16:51:44,628 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe04.png...
2016-02-12 16:51:44,640 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe05.png...
2016-02-12 16:51:44,657 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe06.png...
2016-02-12 16:51:44,684 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe07.png...
2016-02-12 16:51:44,698 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe08.png...
2016-02-12 16:51:44,710 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe09.png...
2016-02-12 16:51:44,724 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe10.png...
2016-02-12 16:51:44,736 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe11.png...
2016-02-12 16:51:44,750 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe12.png...
2016-02-12 16:51:44,760 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe13.png...
2016-02-12 16:51:44,773 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe14.png...
2016-02-12 16:51:44,786 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe15.png...
2016-02-12 16:51:44,799 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe16.png...
2016-02-12 16:51:44,811 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe17.png...
2016-02-12 16:51:44,823 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe18.png...
2016-02-12 16:51:44,836 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe19.png...
2016-02-12 16:51:44,848 - game.dmdcache - INFO - Loading C:\P-ROC\games\EvilDead\assets\dmd\Video\Shed\ChainsawWipe\chainsawWipe20.png...
2016-02-12 16:51:44,882 - game.sound - ERROR - Sound registration error: file ./assets/sound/sfx/MENU B_Select.ogg does not exist!
2016-02-12 16:51:46,285 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarMBall/Cellar-Open.ogg does not exist!
2016-02-12 16:51:46,414 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cellar-AlrightnowAngry.ogg does not exist!
2016-02-12 16:51:46,420 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/Cellar-AlrightnowAngry2.ogg does not exist!
2016-02-12 16:51:46,441 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/CellarRamp/CellarLetMeout.ogg does not exist!
2016-02-12 16:51:46,974 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/Cheryl/disturbed.ogg does not exist!
2016-02-12 16:51:47,000 - game.sound - ERROR - Sound registration error: file ./assets/sound/voice/ASH/ASH_YoureMess.ogg does not exist!
Using a virtual DMD ONLY - no physical DMD output will be sent
Using a virtual DMD ONLY - no physical DMD output will be sent
10
2016-02-12 16:51:47,213 - game.modes - INFO - Added OSC_Mode  pri=1.
2016-02-12 16:51:47,217 - game - INFO - OSC Server listening on 192.168.2.2:9000
2016-02-12 16:51:47,220 - game.modes - INFO - Added DMDHelper  pri=12.
2016-02-12 16:51:47,221 - game.modes - INFO - Added SwitchMonitor  pri=2.
2016-02-12 16:51:47,278 - game - INFO - Skel: Known advanced modes added 'BaseGameMode  pri=3'
2016-02-12 16:51:47,282 - game - INFO - Skel: Known advanced modes added 'Profile_loader  pri=125'
2016-02-12 16:51:47,286 - game - INFO - Skel: Known advanced modes added 'SkillShot  pri=11'
2016-02-12 16:51:47,290 - game - INFO - Skel: Known advanced modes added 'AshRollover  pri=5'
2016-02-12 16:51:47,293 - game - INFO - Skel: Known advanced modes added 'Bumpers  pri=6'
2016-02-12 16:51:47,298 - game - INFO - Skel: Known advanced modes added 'SpellEvilDead  pri=4'
2016-02-12 16:51:47,319 - game - INFO - Skel: Known advanced modes added 'Targets  pri=5'
2016-02-12 16:51:47,322 - game - INFO - Skel: Known advanced modes added 'LeftRamp  pri=7'
2016-02-12 16:51:47,325 - game - INFO - Skel: Known advanced modes added 'CellarRamp  pri=7'
2016-02-12 16:51:47,328 - game - INFO - Skel: Known advanced modes added 'Pages  pri=5'
2016-02-12 16:51:47,335 - game - INFO - Waiting for the OSC Server thread to finish
2016-02-12 16:51:47,338 - game - INFO - OSC Server thread is done.
Traceback (most recent call last):
  File "Game.py", line 401, in <module>
    run_proc_game(Game)
  File "C:\P-ROC\games\EvilDead\procgame\game\skeletongame.py", line 83, in run_proc_game
    game = game_class()
  File "Game.py", line 53, in __init__
    self.init_modes_full()
  File "Game.py", line 73, in init_modes_full
    self.PagesMode = Pages(self)
  File "C:\P-ROC\games\EvilDead\my_modes\Pages.py", line 34, in __init__
    self.dmdTxt.set_text("" + str(self.score_str), seconds=None , blink_frames=False)
  File "C:\P-ROC\games\EvilDead\procgame\dmd\layers.py", line 1059, in set_text
    (w, h) = self.font.size(text)
  File "C:\P-ROC\games\EvilDead\procgame\dmd\hdfont.py", line 166, in size
    return sdl2_DisplayManager.inst().font_get_size( text, self.name, self.font_size)
  File "C:\P-ROC\games\EvilDead\procgame\dmd\sdl2_displaymanager.py", line 171, in font_get_size
    text = sdl2.ext.compat.byteify(text, "utf-8")
  File "C:\Python26\lib\site-packages\sdl2\ext\compat.py", line 18, in <lambda>
    byteify = lambda x, enc: x.encode(enc)
UnicodeDecodeError: 'ascii' codec can't decode byte 0xa0 in position 1: ordinal not in range(128)

C:\P-ROC\games\EvilDead>

++

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razorbaxx
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Département : 14 caen

MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 18:22

non pas tout a fait les memes erreurs d apres ce que je vois 

voila l erreur au lancement de la table 

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et voila mon nouveau log 

Code:
2016-02-12 18:03:28,296 - game.config - WARNING - pyprocgame configuration not found at ./config.yaml. Checking C:\Users\razorbaxx pincab/.pyprocgame/config.yaml.
2016-02-12 18:03:28,296 - game.config - INFO - pyprocgame configuration found at C:\Users\razorbaxx pincab/.pyprocgame/config.yaml
2016-02-12 18:03:28,326 - vpcom - INFO - Run received extra arg!?
2016-02-12 18:03:28,326 - vpcom - INFO - Arg was 132366
2016-02-12 18:03:28,342 - vpcom - INFO - S11 is ...False
2016-02-12 18:03:28,436 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 18:03:28,451 - game.config - INFO - pyprocgame configuration found at ./config.yaml
2016-02-12 18:03:34,046 - game.sound - INFO - Initializing sound...
2016-02-12 18:03:35,187 - game - INFO - Loading machine configuration from "config/machine_config/GameConfig.yaml"...
2016-02-12 18:03:35,240 - game - INFO - Programming switch rules...
2016-02-12 18:03:35,240 - game - INFO - LEDS...
2016-02-12 18:03:35,270 - game.assets - INFO - asset configuration found at C:\P-ROC\games\EvilDead/config/asset_lists/asset_list.yaml
2016-02-12 18:03:35,608 - vpcom - INFO - game instantiation error(IOError: [Errno 2] No such file or directory: './assets/dmd/loading.png')
2016-02-12 18:03:35,608 - vpcom - INFO - PYTHON FAILURE (Visual Pinball Bridge is now broken)
2016-02-12 18:03:35,608 - vpcom - INFO - Exception Name [Errno 2] No such file or directory: './assets/dmd/loading.png'
2016-02-12 18:03:35,608 - vpcom - INFO - Traceback (most recent call last):
2016-02-12 18:03:35,608 - vpcom - INFO -   File "C:\P-ROC\tools\register_vpcom.py", line 221, in Run
2016-02-12 18:03:35,608 - vpcom - INFO -     self.game = klass()
2016-02-12 18:03:35,608 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\Game.py", line 48, in __init__
2016-02-12 18:03:35,608 - vpcom - INFO -     super(Game, self).__init__('config/machine_config/GameConfig.yaml', self.curr_file_path)
2016-02-12 18:03:35,608 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\game\skeletongame.py", line 182, in __init__
2016-02-12 18:03:35,608 - vpcom - INFO -     self.load_assets()
2016-02-12 18:03:35,608 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\game\skeletongame.py", line 647, in load_assets
2016-02-12 18:03:35,609 - vpcom - INFO -     self.asset_mgr = assetmanager.AssetManager(game=self,quick_load=self.use_quick_assets)
2016-02-12 18:03:35,609 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\assetmanager.py", line 111, in __init__
2016-02-12 18:03:35,609 - vpcom - INFO -     s = sdl2_DisplayManager.inst().load_surface(game.dmd_path + splash_file)
2016-02-12 18:03:35,609 - vpcom - INFO -   File "C:\P-ROC\games\EvilDead\procgame\dmd\sdl2_displaymanager.py", line 496, in load_surface
2016-02-12 18:03:35,609 - vpcom - INFO -     tsurface = sdl2.ext.image.load_image(fname)
2016-02-12 18:03:35,609 - vpcom - INFO -   File "C:\Python26\lib\site-packages\sdl2\ext\image.py", line 76, in load_image
2016-02-12 18:03:35,609 - vpcom - INFO -     image = Image.open(fname)
2016-02-12 18:03:35,609 - vpcom - INFO -   File "C:\Python26\lib\site-packages\PIL\Image.py", line 1952, in open
2016-02-12 18:03:35,609 - vpcom - INFO -     fp = __builtin__.open(fp, "rb")
2016-02-12 18:03:35,609 - vpcom - INFO - IOError: [Errno 2] No such file or directory: './assets/dmd/loading.png'

c est bizarre ce loading.png qui passe pas pourtant il est bien dans le dossier 

et voila ce que j obtiens dans la fenetre cmd quand j installe 

python get-pip.py


pip install opencv_python-2.4.12-cp26-none-win32.whl

et 

pip install numpy-1.10.0b1+mkl-cp26-none-win32.whl



Code:
Microsoft Windows [version 6.1.7600]
Copyright (c) 2009 Microsoft Corporation. Tous droits réservés.

C:\Users\razorbaxx pincab>Cd\Python26\Scripts

C:\Python26\Scripts>python get-pip.py
You are using pip version 7.1.0, however version 8.0.2 is available.
You should consider upgrading via the 'python -m pip install --upgrade pip' comm
and.
c:\users\razorb~1\appdata\local\temp\tmpwtizvs\pip.zip\pip\_vendor\requests\pack
ages\urllib3\util\ssl_.py:90: InsecurePlatformWarning: A true SSLContext object
is not available. This prevents urllib3 from configuring SSL appropriately and m
ay cause certain SSL connections to fail. For more information, see https://urll
ib3.readthedocs.org/en/latest/security.html#insecureplatformwarning.
Requirement already up-to-date: pip in c:\python26\lib\site-packages

C:\Python26\Scripts>
C:\Python26\Scripts>pip install opencv_python-2.4.12-cp26-none-win32.whl
DEPRECATION: Python 2.6 is no longer supported by the Python core team, please u
pgrade your Python. A future version of pip will drop support for Python 2.6
Requirement already satisfied (use --upgrade to upgrade): opencv-python==2.4.12
from file:///C:/Python26/Scripts/opencv_python-2.4.12-cp26-none-win32.whl in c:\
python26\lib\site-packages

C:\Python26\Scripts>
C:\Python26\Scripts>pip install numpy-1.10.0b1+mkl-cp26-none-win32.whl
DEPRECATION: Python 2.6 is no longer supported by the Python core team, please u
pgrade your Python. A future version of pip will drop support for Python 2.6
Processing c:\python26\scripts\numpy-1.10.0b1+mkl-cp26-none-win32.whl
Installing collected packages: numpy
  Found existing installation: numpy 1.10.0b1
    Uninstalling numpy-1.10.0b1:
      Successfully uninstalled numpy-1.10.0b1
Successfully installed numpy-1.10.0b1

C:\Python26\Scripts>


et comme shadow j ai recommencé plusieurs fois l install a partir de la partie evil dead mais rien a faire toujours les memes erreurs

voila aussi ce que j obtiens quand j installe 

python register_vp_live_config.py --register

dans une fenetre cmd

Code:

C:\Python26\Scripts>C:/P-ROC/Games/EvilDead
'C:/P-ROC/Games/EvilDead' n'est pas reconnu en tant que commande interne
ou externe, un programme exécutable ou un fichier de commandes.

C:\Python26\Scripts>Cd/P-ROC/Games/EvilDead

C:\P-ROC\games\EvilDead>python register_vp_live_config.py --register
Registered: VPROC.Config

C:\P-ROC\games\EvilDead>

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 18:52

je viens de testé en lancant game.py a partir de cmd 
mais ça plante aussi 

Code:


Microsoft Windows [version 6.1.7600]
Copyright (c) 2009 Microsoft Corporation. Tous droits réservés.

C:\Users\razorbaxx pincab>Cd\P-ROC\games\EvilDead

C:\P-ROC\games\EvilDead>Game.py
2016-02-12 18:49:00,302 - game.sound - INFO - Initializing sound...
Desktop init begun.
****************
WINDOW SET
****************
Using a virtual DMD ONLY - no physical DMD output will be sent
Using a virtual DMD ONLY - no physical DMD output will be sent
2016-02-12 18:49:00,634 - game - INFO - Loading machine configuration from "con
ig/machine_config/GameConfig.yaml"...
2016-02-12 18:49:00,690 - game - INFO - Programming switch rules...
2016-02-12 18:49:00,694 - game - INFO - LEDS...
2016-02-12 18:49:00,696 - game.assets - INFO - asset configuration found at C:\
-ROC\games\EvilDead/config/asset_lists/asset_list.yaml
Traceback (most recent call last):
  File "C:\P-ROC\games\EvilDead\Game.py", line 401, in <module>
    run_proc_game(Game)
  File "C:\P-ROC\games\EvilDead\procgame\game\skeletongame.py", line 83, in run
proc_game
    game = game_class()
  File "C:\P-ROC\games\EvilDead\Game.py", line 48, in __init__
    super(Game, self).__init__('config/machine_config/GameConfig.yaml', self.cu
r_file_path)
  File "C:\P-ROC\games\EvilDead\procgame\game\skeletongame.py", line 182, in __
nit__
    self.load_assets()
  File "C:\P-ROC\games\EvilDead\procgame\game\skeletongame.py", line 647, in lo
d_assets
    self.asset_mgr = assetmanager.AssetManager(game=self,quick_load=self.use_qu
ck_assets)
  File "C:\P-ROC\games\EvilDead\procgame\assetmanager.py", line 111, in __init_

    s = sdl2_DisplayManager.inst().load_surface(game.dmd_path + splash_file)
  File "C:\P-ROC\games\EvilDead\procgame\dmd\sdl2_displaymanager.py", line 496,
in load_surface
    tsurface = sdl2.ext.image.load_image(fname)
  File "C:\Python26\lib\site-packages\sdl2\ext\image.py", line 76, in load_imag

    image = Image.open(fname)
  File "C:\Python26\lib\site-packages\PIL\Image.py", line 1952, in open
    fp = __builtin__.open(fp, "rb")
IOError: [Errno 2] No such file or directory: './assets/dmd/loading.png'

C:\P-ROC\games\EvilDead>

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 19:06

je dois dire, je sèche

est-ce que votre dossier c proc dlls est comme celui ci-dessous?

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Sinon le guide original est ici, si vous voyez quelque chose qui dérive du mien?

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 19:09

voiic mon config.yaml qui se trouve dans EvilDead folder

Code:
# comment out this line when using a real P-ROC.
pinproc_class: procgame.fakepinproc.FakePinPROC
# where to find the sdl2.dll
PYSDL2_DLL_PATH: C:\P-ROC\DLLs\
# Visual Pinball Options
visual_pinball:
    b2s: 0     
vp_game_map_file: /P-ROC/shared/vp_game_map.yaml  # relevant for Visual Pinball (only)                                                               

# Paths
font_path:
    - C:\P-ROC\shared\dmd\
    - ./assets/dmd/
config_path:
    - C:\P-ROC\shared\config\
dmd_path: ./assets/dmd/
sound_path: ./assets/sound/
voice_dir: voice/ # i.e., this is assets/sound/voice/
sfx_dir: sfx/
music_dir: music/
hdfont_path: ./assets/fonts/

# Display OPtions
desktop_dmd_scale: 1 ###
screen_position_x: 25 ###
screen_position_y: 60 ###
dmd_window_border: False ###
dmd_flip: 0 # Flip display - 0 for default
dmd_framerate: 23.98
use_virtual_dmd_only: True          # don't try to talk to the real DMD (seriously, don't)
dmd_grid_path: ./assets/dmd/        # where to find the dmdgrid32x32.png file
dmd_dot_filter: 1 ###
dmd_fullscreen: False              # Full-screen mode scales the contents to fit the full display; may not look right
#dmd_cache_path: .assets/cache/
dmd_dots_w: 550                    # the display width in virtual dots
dmd_dots_h: 300                    # the display height in virtual donts

#Audio Options # 256 / 512 / 1024
audioLatency: 1024

loading_options:
    load_service: Normal # Normal or Service
    quick_load: False

default_modes:  # these are the default provided modes by SkeletonGame; turn them off here.
    score_display: True
    bonus_tally: False
    osc_input: True
    service_mode: True
    tilt_mode: False
    user_profiles: True

keyboard_switch_map:                                # this is the mapping of keyboard keys to switch matrix keys
    0: SD8 # SERVICE BUTTON
    7: SD5 # EXIT BUTTON
    9: SD7 # UP BUTTON
    8: SD6 # DOWN BUTTON

    1: S13 # Start Button

    1073742053: S28 # 303 is the pygame keyboard code for left shift, mapped to left flipper
    1073742049: S27 # 304 is the pygame code for right shift, right flipper

    # Bumpers
    i: S66 # BumperL
    o: S67 # BumperM
    p: S68 # BumperR

    # Out & return Lanes
    a: S31 # D Left Outlane
    s: S32 # E L in
    d: S33 # A R In
    f: S34 # D Right Outlane

    2: S16 # 'Ramp Entry
    3: S17 # 'Ramp DIverted'
    4: S17 # 'CellarRamp' S38
    5: S38 # ' Right Orbit'
    6: S26 # Shooter

    #Kickers saucers
    t: S21 # Tree Plunger
    y: S76 # Scotty Saucer

    z: S82 # Trough1

    q: S61 # E
    w: S62 # V
    e: S63 # I
    r: S64 # L

    u: S38 # center target right


    47: S34 # 47 is forward slash and is the grip trigger
    #f: S14 #tilt
    #g: S21 # slam tilt
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shadow_shd
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 19:17

[Vous devez être inscrit et connecté pour voir ce lien] a écrit:
je dois dire, je sèche

est-ce que votre dossier c proc dlls est comme celui ci-dessous?

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A part les fichiers .txt, les dll sont identiques.

Quant aux fichiers config.yaml, ils sont identiques aussi. scratch scratch scratch

Edit : je pense quand même que le souci doit venir des Assets, puisque ça plante également quand on lance le DMD par python.
Bon après je dis peut-être une connerie hein !! 

++

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 19:41

ok merci arngrim je vais regardé la doc
 
et sinon les fichier sont bien les memes 
et j ai essayé de l ai remplacé mais ça n a rien changé

et comme shadow je pense aussi que c est les asset qui deconne

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Dernière édition par razorbaxx le Ven 12 Fév - 19:43, édité 1 fois
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shadow_shd
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 19:42

Pareil, j'ai survolé la doc, et ton tuto me parait conforme à la procédure d'install indiquée Wink

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razorbaxx
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 19:55

bon shadow on est au meme point je crois que maintenant j ai les meme erreurs que toi 

j ai deplacé mes fichier dmd font et sound dans le dossier asset car ils etait a la racine du dossier evil dead depuis ça charge et ça plante 

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 21:22

Moi aussi j'ai vérifié que les dll ne soient pas bloquées, lancé le VPX de P-Roc en admin tout ça, sans succès.

Par contre, j'ai retéléchargé les Assets et les ai recopiés dans P-Roc\games\EvilDead\assets, et je n'ai plus l'erreur "decode", mais "not enough memory"...

Arngrim, tu utilises les mêmes Assets que ceux de ton tuto ? Non parce que je suis de plus en plus persuadé que le problème se situe là, parce que même en faisant un python game.py, ça plante.

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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Ven 12 Fév - 21:26

on a les memes assets, le problème n'est pas la.
je vous suggère de demander a l'auteur la, je ne sais pas zt j'ai tellement chipoté, plus envie de toucher quoi que ce soit et pas d'autres pc de test.
essayez ici
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MessageSujet: Re: [TUTO] Installer PROC et la table evil dead   Sam 13 Fév - 10:29

bon si vous voulez tenter, voici mon dossier EvilDead

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aussi, essayez avec la table EvilDeadForArngrim et EvilDead, on ne sait jamais
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